![]() Crown is a mix European fantasy - that thick mélange of elves, fairies, swords, and sorcery - with basic Dungeon’s & Dragons role-playing elements and the creator’s trademark impressionist art. All of Kamitani’s games, from the lost ’97 classic Princess Crown to Muramasa: The Demon Blade, recently reborn for PlayStation Vita, share some hearty basics. Dragon’s Crown, his latest game made for Vanillaware, is a soup of his very favorite ingredients. George Kamitani is video games’ most distinctive chef. ![]() Although no official release date has been given, it seems unlikely that the game will arrive until 2013.Online play not available from the start. Unfortunately, due to the switch in publishers Dragon's Crown will be coming to the Vita and PS3 later than anticipated. There's also a corpse collecting system where you can reanimate other player’s fallen characters and add them to your game. Players can select one of six character classes (Dwarf, Wizard, Fighter, Amazon, Sorceress, and Elf) to control as they raid dungeons and complete quests with up to three other players. ![]() While PS Vita owners eagerly await news from Atlus regarding the release of Persona 4: The Golden, the planned release of Dragon’s Crown will add a solid title to the Vita’s sparse lineup. This is a rather unusual arrangement for Atlus, but if their previous collaboration with Vanillaware- 2007's PS2 hit Odin Sphere- is any indication of what Dragon’s Crown has to offer, Vita fans will be in good hands. UTV Ignition originally held the rights to publish Dragon’s Crown, but confirmed the rights had transferred to Atlus this week. Atlus has announced that it's acquired North American publishing rights to Dragon’s Crown, a 2D multiplayer RPG currently being developed by Vanillaware. ![]()
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